“Animator’s drawing drill”- A free guide for animators

Do you want to be an animator? The Association of Japanese Animations (AJA) has released a guide (in Japanese) called “Animator’s drawing drill” on their website for free. This is a must-see for anyone who wants to become an animator.

Animator’s Drawing Drill by AJA – The first step to understand the law of movement

(Page 10 of the PDF Document “Animator_Kadai” available for download on the website)

Animator’s drawing drill consists of two chapters, “Assessment and Questions” and “Examples of Answers and Analysis”. Anime writer Kazushige Yusa, whose work involves content such as “Touch”, “Urusei Yatsura”, and “Chiko-chan scolds”, has contributed to creating the assignments.  Kazushige has also worked on A-1 Pictures, Graphinica, Sunrise, and Tezuka Productions.

Japan’s leading anime production companies are also cooperating with AJA for this project.

The concept of this drill is to allow students to “learn the basics for observation and solving the rules by oneself and become better equipped to draw any movement”. This is an exceeding useful training guide for those who aim to be animators, young animators.

About the AJA Project

In Japan, as of 2019, more than 100,000 minutes of anime content are made annually. In recent years, the number of anime that draw characters with CG has increased. Most of these works are supported by hand-drawn drawings.

The task of an animator is to draw various compositions and movements with various patterns. This needs to be done according to the required content based on their work.

The purpose of this guide is to help young animators, or those who are studying to become animators, learn the basics of observing, unraveling their own laws, and being able to draw any movement through tasks. This guide has been created by the Association of Japanese Animations guide in cooperation with anime writer Kazushige Yusa.

The Association of Japanese Animations Human Resources Development Committee Statement

This book divides the first half into [problem explanation and questions] and the second half into [answer examples and analysis].

When animators work on their own training, they first need to prepare the answers for the first half [task explanation and questions] and then look at the second half [answer examples and analysis] as a reference so that they can learn more.

In addition, as an animation student at any anime production company or educational institution, the trainees are asked to work on the first half [problem explanation and questions], and the instructor explains with reference to the second half [answer examples and analysis]. There are many ways to learn painting and movement, but the project hopes that this book will help and guide the people who will support the anime industry in the future.

If you love Japanese anime then read a few more of our articles here!

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